I entered the Games industry in 2012  after studying computer graphics at Bournemouth. Since then I have worked on wide variety of games and genres as a 3D artist ranging from unique fantasy to massive franchises such as Disney and even Wallace and Gromit.
In 2012 I joined Frontier Developments as an Art Director and started on Elite Dangerous – an ambitious revival of the classic 1980’s game space ‘Elite’. It’s a post I hold to this day and I’ve loved spending the last decade designing the hardware and environments for this unique and well-loved game.
My role ranges from providing concept art and 3D block outs, to directing the game’s promotional material including screenshots… even though the shots taken by our community are rarely bettered!  I love seeing our game thought the lens of our players and they produce some truly breath-taking images.  Looking forward to seeing all your submissions!